
warframe
WARFRAME
Baro Ki'teer 07th of August

Baro Ki'Teer is here. Let’s have a look together at which goods he brought and what the must-haves are.
MODS
Primed Pressure Point: +165% Melee Damage for Melee Weapons. Greatly enhances your base damage for melee weapons.
Primed Slip Magazin: +55% Magazine Capacity for Pistols. This mod allows you to fire longer without reloading. It is a nice QOL mod if you can fit it on your pistol loadout.
Primed Quickdraw: +88% Reload Speed for Pistols. This is a nice QOL mod especially on weapons with a small magazine where you need to reload often.
Pummel: +120% Impact for Pistols. Impact staggers enemies and can be a bit of an annoying stat, most people rely on elemental damage types and less on physical damage types.The mod can be farmed from Eidolons.
Primed Stabilizer: -85% Weapon Recoil for Rifle. Especially nice if you have a + recoil riven, a really recoil heavy weapon or you don't want to rely on Primary Deadhead.
Shell Shock: +60% Electricity +60% Status Chance for Shotgun - allows you to mod easily for corrosive with increased status chance.You can in theory farm this mod from Hive Sabotage missions but I fully get it if you want to skip that.
Primed Flow: +185% Energy Max. This grants you a higher energy pool on most frames, makes them more comfortable to use and certain frames reach the needed 501 energy for extra critical damage from purple shards.
Primed Bane of Infested: x1.55 Damage to Infested for your Rifle. Banes are important for damage over time builds (DOT) but if you don't want to bother with swapping them according to the faction rather skip them.
WEAPONS
Machete Wraith:The Wraith version of the standard Machete with increased base damage and attack speed. This weapon deals primarily slash damage.MR 11
Primsa Machete: The Prisma version of the standard Machete with increased base damage, critical damage, critical chance and status chance. It deals primarily Slash damage.MR 7
MISCELLANEOUS
Axi M5: This is a Akmagnus Prime BP, Magnus Prime BP, Akmagnus Prime Link, Magnus Prime Receiver and Magnus Prime Barrel Relic.
We do have a Skin for Helios. The Helios Elixis Skin.
Don't forget your Void Surplus.
Dev stream #196
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My fellow Tennos - a lot of new got presented to us today. Let's have a quick overview what got shown to us.
STYANAX PRIME
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Our next Prime Frame will be Styanax - kinda an open secret I would say. People already assumed it would be Styanax last Prime rotation but here he is.He comes with Afentis Prime and Athodai Prime which is honestly a big surprise that I think nobody saw coming.Remember that we got an augment for the Athodai in one of the previous Nightwaves Pain Points: On Weak Point hits with Primary Fire: +60% Weak Point Damage for 5s. Stacks up to 10x - the bonus is addtive with Pistol Acuity? That one right there will now be really important, maybe.In addition to that the weapon seems to have a 40% base critical chance - at least that is what was visible for a short time on screen during the livestream.
Mesa Heirloom
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While there is not much new directly about Mesa Heirloom - we did get an showcase that we are now able to individually randomize colors.In addition the date for Mesa Heirloom got confirmed: 11th of JulySo be preppared Tennos and think about your fashion plans. On another note we also will get her PREX Cards - Step on me gets a new definition.
JADE SHADOWS: CONSTELLATION

First thing first it is really interessting to see that we have different keyart depending on which child we chosed Sirius or Orion.The update will be June 17th.Prerequisit before we start anything is Jade Shadow and the mission will lock you out of any other content for round about 30-40 minutes.Sirius and Orion are two frames in one. Sirius' & Orion's Description is: Wield the Power of the stars in a constant battle for spremacy. The dueling sons, Sirius & Orion cooupy the space of a single Warframe, jockeying for position to rain cosmic desctruction upon foes.The order in your arsenal depends on your choice from the quest but can be changed later, the order seems to be important for helmith.We can mod them seperatly, the amount of formas we will need for that will be insane.Sirius' Abilities are called:
1. Coronal Ejection
2. Jade Stars
3. Light's Sanctuary
4. Celestial ClashOrion's Abilities are called:
1. Gravitic Slash
2. Astral Shell
3. Event Horizon
4. Celestial ClashThey both come with a heavy scythe each - Orion's which is called Wrath and Sirius' which is called Pride.Story Wise / Quest Wise it seems that something happened in the future and they are now coming into our timeline because they are searching Stalker.For those who might worried about their Railjack - we will use their Railjack. It will be a fixed loadout independently if you run the mission solo or with teammates.Interessting point regarding Railjack content it seems like they are working on a Steel Path Version of the Railjack Star Chart.
INCARNONS
BALLS - do I have to say more?They did showcase two of the upcoming Incarnons. As little reminder the upcoming Incarnons are Ballistica, Destreza, Obex, Stug and Vectis.In the showcase today we saw the Vectis Incarnon and the Stug Incarnon.Let's quickly talk about the Vectis Incarnon - it is an altfire that allows us to send us cold balls which are exploding. If you hit the head of an enemy the ball will explode, if you hit an body part or any objective it deals DOT. Since it is AOE we will most likely lose the benefit of Galvanized Aptitude.For the Stug Incarnon - even more balls. When you had enough and you finally reached your cap, cover the enemies with balls and allow them to spread. Spread the DOOM.I don't have anything to say to this.
Augments & Arcanes
We will get in total four new augments for Temple, Dante, Nokko and Koumei.Today we only got shown two of the four.Dante - Noctua Swarm: Alternate Fire releases Paragrimms that swarm Xm around the point of aim for Ys, inflicting damage on enemies and restoring Energy to allies.Temple - Rythm Guard (augment for the passive): Gain X Overguard when using an Ability on the Back-Beat. Amount doubles up to Y per Beat, but resets if the Beat is missed.Arcane Sculptor: On creating an object with abilities: Ability efficiency is locked at 175% for 12s.Here it highly depends what the game counts as objects, in the stream they chose Nokko's Shroom as an example.Primary Compression: On aim: -80% explosion radius, +100% damage and +5.5% ammo effiency for every 1m radius lost.A strong comeback for the Ogris?
More
Obviously there were a lot more little things covered in the DEV Stream - I will leave you here a link to the already published QOL Workshop regarding Nidus Retouch and will update with further links when I get more informations.
Tennocon 2026

DROPS HALVUU AND MESA.https://www.tennocon.com/en/digital-info





